You don’t think we can just build any old thing without a building permit? Let’s make it official, and get it stamped!
Like all good inventions, building the Crankamacallit required a “serious” plan! Here are some blueprints, and they develop some very special interactive features during the story.
Speaking of Blueprints: How would you like to create your own drawings of a “Crankamacallit”? (Psst, a hint: could it be the special red pen?)
The outboard engines are supplied with a special flux glow fuel that is generated by something called “The Animator”.
Uh-Oh, I hope that part NEVER breaks down !!
Well, if we do ever need to service the Crankamacallit, perhaps a good place to start would be checking out the service panels on the side of the engine?
Well, I’m skipping some VERY important steps we will have to do in the app to get the Crankamacallit to fly, but at the risk of skipping to the end of the story, taking off and flying is after all what the Crankamacalit was made for.
A major gathering of children’s publishers has been urged to stay focused on content despite the increasing familiarity children have with new technological advances.
I totally agree with the view that in order to take print content to a digital platform, the wiz bang effects need to add value and enjoyment on the part of the reader, namely children interacting with books on a digital platform. I think the winners in this arena will add interactivity, animation and content in a way that results in a high quality experience.
But if you agree with the concept that “content is still king” , then I think content+interactivity is “master of the universe” :)
There are other lessons and thoughts for folks looking to publish or re-publish children’s books in this bookseller.com post by Graeme Neill, and an interesting thought from Matt Locke I do not quite agree with, namely that “Facebook may not mean anything in another five years”… Having just seen “the Social Network” I believe Facebook will manage and adjust to stay relevant.