Why the Slingplayer for iPhone App was rejected by the App Store

According to reports this morning, the much anticipated “Slingplayer for iPhone” app has been rejected from the app store, apparently at the request of ATT, who are concerned about “bandwidth issues”.

However, I think this is a mis-direction, as I would point out that there is already currently a Windows Mobile version of Slingplayer that is fully functioning over ATT’s 3G as well as over Edge networks.

Rather I think ATT is using it’s iPhone monopoly to position it’s own video service that will be launched later this year.

I think the critical difference here is that ATT’s monopoly as service provider for the iPhone is strongly trending into consumer unfriendly lack of options, applications, innovation and flexibility.

We may see a WiFi only version of the Slingplayer (like Skype), but how does that compare to the fully enabled version for Windows Mobile?

According to PC Reports:

Meanwhile, another possible reason for SlingPlayer’s ban from the App Store could be AT&T’s speculated plans for its own mobile video services. The wireless carrier silently changed its terms of service at the end of March, basically prohibiting services like Sling is offering from its network.

But if AT&T won’t get to keep its exclusivity with the iPhone, maybe this kind of won’t happen anymore. That would allow users a bit more freedom with which apps they can get on their phone and how they actually use their (already capped)

mobile Internet.